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Tropisms



Thoughts from the center and the edge on design, technology, and the social behaviors that are affected by both.
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Innovation Policy Social Design Technology

Navigating the Chaos of Unintended Consequences

6 years ago
Artificial Intelligence Computational Design Innovation Technology

“In reality, design is not that important”

7 years ago
Automation Technology work and labor

It’s not about automation, it is about the adaptation of labor, work and outcomes

7 years ago
Automation Cognition Innovation

AI, amplification, and the future of being human

7 years ago
Agile Innovation Teams

Seeking agility in the age of VUCA

7 years ago
Innovation Social Design

“The only thing we can be is optimistic”

7 years ago
Automation Innovation Technology Visualization

Is this real, or does it matter?

7 years ago
Innovation

Rewards by understanding risk

7 years ago
Other

Curated Co-Working Environments : The next level of independent working

7 years ago
Tanagram Spill Archive

From the Tanagram Archives : Crowdsourcing

7 years ago
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Agile Artificial Intelligence Automation Change & Transformation Cognition Computational Design Design Leadership Design Practice Human-Centered Design Innovation Interviews Other Policy Social Design Tanagram Spill Archive Teams Technology Uncategorized Visualization work and labor
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